SimLab 3ds Max importer for Maya plugin, enables Maya users to import and edit 3ds Max models inside Maya.
The plugin is supported on Maya 2009 - 2014; 32, and 64bit, on Windows and Mac.
After downloading the plugin, it needs to be registered with Maya, for the first time. This can be done by clicking the main menu Windows -> Settings/Preference s -> Plug-in Manager.
This will open the Plug-in Manager dialog, where a user can select the plugins to be loaded into Maya. Auto load will load the plugin the next time Maya is opened.
After loading the plugin the top level menu SimLab will be added, where you can access the plugin's functionalities. The plugin is supported on both Windows, and Mac, operating systems.
After registering the plugin with Maya a user can activate it by selecting the Register option from the SimLab menu. For step by step instructions on how to request trial license, or how to register your plugin please,click here.